No Man’s Sky has seen some major changes during 2019, with the 2.0 ‘Beyond’ update introducing a bevy of changes and additions to the game on PS4, PC, and Xbox One back in August. Then in November, update 2.2 streamlined the play experience further, and now update 2.24 has added a new toy for players to tinker with. Developer Hello Games has added the ByteBeat Device to No Man’s Sky. It’s a synthesizer and sequencer that lets you program tunes for your base, and it’s a surprisingly powerful tool for music creation.
The ByteBeat can be set up at a player’s base, and from there you can use it to create audio and music that will play from it. The second you drop one it’ll start playing sounds that are generated by random waveforms, and from there, you can create your own sounds in the Sequencer.
It’s a rich tool that lets you modify waveforms, mess around with the individual elements of each track, and sync your sounds up to lights that will flash and pulse in time with the music you create. It’ll let you add an extra layer of personality to your base. Paul Weir, the game’s sound designer, is excited at the possibility of players creating some “glitchy electronica” in the game.
A tweet from Hello Games boss Sean Murray lists everything you can do with the new ByteBeat system.
As a neat festive easter egg, a full audio application in No Man’s Sky 🎄
🧠Use audio to control objects pic.twitter.com/McWYY2bXu5
— Sean Murray (@NoMansSky) December 16, 2019
In GameSpot’s re-review of No Man’s Sky this year, Justin Clark gave the game a 9/10, writing that “its Beyond expansion are the new gold standard for how to gracefully cope with a game’s flaws post-release.”
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