Respawn Entertainment has released a brand-new patch for its third-person character action game, Star Wars Jedi: Fallen Order. The update addresses a number of issues, including combat, traversal, and more.
The small patch, available now across all platforms, makes some notable changes to protagonist Cal Kestis. Thanks to the update, Cal should be more responsive in combat, with Respawn making various adjustments to his animations. This includes tweaks to his stagger reactions, kicks, sprint attacks, and more.
Ledge grabs and climbing has also been addressed in the new Jedi Fallen Order update. Respawn says both actions should function properly now.
Elsewhere in the patch, Respawn made some adjustments to BD-1’s scanner. Cal’s droid companion should now scan as expected. The update also fixes a bevy of other issues, including collision problems on Bogano and Zeffo, inappropriately timed audio cues, general stability improvements, and more.
Star Wars Jedi: Fallen Order Full Patch Notes
- We’ve updated Cal so that he is more responsive during combat. This change includes tweaks to stagger reactions, kicks, flybacks, staff parry, and sprint attacks.
- Fixed an issue that would cause ledge grabs and climbing to sometimes behave incorrectly.
- Fixed an audio issue that would sometimes cause sound effects to play in the incorrect order.
- Multiple collision fixes across both Zeffo and Bogano.
- BD-1 would sometimes not scan one of the Zeffo Villagers after a shutdown during saving. Everyone’s favourite droid is now scanning as expected.
- Terrarium sometimes wasn’t a very nurturing environment, preventing seeds from growing. It should now give your plants the love and care that they deserve, encouraging them to grow properly.
- General stability improvements.
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